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Latest Press and Media Coverage on GestureTek Inc.
GestureTek Interactive Rehabilitation Exercise System Featured on ‘The Doctors’
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GestureTek Cube camera-projector systems seeing wide deployment
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Turnkey, plug-and-play interactive floor wows retail shoppers
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High-Tech Museums: The Future is Now
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Face & Hand Tracking for Android® & Symbian® at Mobile World Congress
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GestureTek’s vertical multi-touch at ISE Show
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Interactive displays find home in retail.
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GestureTek Displays 3D Tracking and Interactive Projection Technologies for Trade Shows, Exhibits and Events
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GestureTek Creates Gondwana 3D Virtual Game Experience
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GestureTek Exhibits and Speaks at the Digital Signage Expo
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GestureTek’s Gesture Control Technology for Retail Advertising Shown at GlobalShop
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Gesture-Control and Multi-Touch Surface Computing Innovations Unveiled at ISE Show
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PC World showcases GestureTek's Minority Report style gesture-based interfaces.
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GestureTek Announces Multi-touch Enhancements at InfoComm

GestureTek's 3D depth sensor powers interactive flight simulator at Beijing Olympics.
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GestureTek launches 3D depth sensor solutions for lifelike virtual reality experiences.
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GestureTek and Red Rock Media win Digital Signage Interactive Technology Award at Digital Signage Expo.
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GestureTek Launches Enhanced GestureFX Display System for Interactive Surfaces

GestureTek named a Top Innovator in the 2009 GSMA Mobile Innovation Global Award Competition.
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GestureTek Inc. to bring gesture recognition control to the XBOX 360 gaming experience. 
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GestureTek grants patent license to Sony for EyeToy™ and PlayStation® 2.
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Hasbro licenses GestureTek "Video Gesture Control" patent for it's new ION Educational Gaming System. 
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News Release


The Cube With New and Improved Features!

Aug 17 2010


GestureTek's turnkey, plug and play interactive projection floor product, The Cube, has been taking retailers, advertisers and exhibit designers by storm!

Many retailers have begun deploying The Cube at multiple stores because it doesn't require a technician to install, and is ready to run a 5’ by 4’ interactive projection experience as soon as it's taken out of the box. Just turn it on! One North American apparel chain installed over 200 Cubes as digital playgrounds, after results from the pilot program suggested a sales increase in stores that had been outfitted with The Cube. Moms appear to appreciate the physical engagement and entertainment experience that The Cube provides for kids, and as a result they tend to spend more time and money in the store.

Another leading consumer appliance company launching a new brand in over 50 stores significantly improved brand awareness by supplementing their multi-store advertising campaign with a virtual reality interactive game promotion that ran on The Cube.

Many other organizations, such as museums and consumer products companies, have used the lightweight and easy-to-use Cube as the centerpiece of their travelling exhibits, special events and touring promotions.

And now, The Cube is better than ever. It's Win7 compatible. It also comes complete with a comprehensive system and user metrics package and networking options, making it possible to conduct remote diagnostics, as well as remotely change content or upload and download applications to multiple Cubes from a single server.

Call now to find out how The Cube can add value to your business - whether it's in the form of more product sales, more visitor traffic or a more fulfilling user experience.

Interaction is easy with THE CUBE!

Interaction is easy with THE CUBE!


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GestureTek technologies have international patent protection. U.S. patents include: 5,534,917 (Video Gesture Control Motion Detection);
7,058,204 (Multiple Camera Control System, Point to Control Base Patent); 7,421,093 (Multiple Camera Tracking System for Interfacing With an Application);
7,227,526 (Stereo Camera Control, 3D-Vision Image Control System); 7,379,563 (Two Handed Movement Tracker Tracking Bi-Manual Movements);
7,379,566 (Optical Flow-Based Tilt Sensor For Phone Tilt Control); 7,389,591 (Phone Tilt for Typing & Menus/Orientation-Sensitive Signal Output);
7,430,312 (Five Camera 3D Face Capture).

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