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Latest Press and Media Coverage on GestureTek Inc.
GestureTek Interactive Rehabilitation Exercise System Featured on ‘The Doctors’

GestureTek Cube camera-projector systems seeing wide deployment

Turnkey, plug-and-play interactive floor wows retail shoppers

High-Tech Museums: The Future is Now

Face & Hand Tracking for Android® & Symbian® at Mobile World Congress

GestureTek’s vertical multi-touch at ISE Show

Interactive displays find home in retail.

GestureTek Displays 3D Tracking and Interactive Projection Technologies for Trade Shows, Exhibits and Events

GestureTek Creates Gondwana 3D Virtual Game Experience

GestureTek Exhibits and Speaks at the Digital Signage Expo

GestureTek’s Gesture Control Technology for Retail Advertising Shown at GlobalShop

Gesture-Control and Multi-Touch Surface Computing Innovations Unveiled at ISE Show

PC World showcases GestureTek's Minority Report style gesture-based interfaces.

GestureTek Announces Multi-touch Enhancements at InfoComm

GestureTek's 3D depth sensor powers interactive flight simulator at Beijing Olympics.

GestureTek launches 3D depth sensor solutions for lifelike virtual reality experiences.

GestureTek and Red Rock Media win Digital Signage Interactive Technology Award at Digital Signage Expo.

GestureTek Launches Enhanced GestureFX Display System for Interactive Surfaces

GestureTek named a Top Innovator in the 2009 GSMA Mobile Innovation Global Award Competition.

GestureTek Inc. to bring gesture recognition control to the XBOX 360 gaming experience. 

GestureTek grants patent license to Sony for EyeToy™ and PlayStation® 2.

Hasbro licenses GestureTek "Video Gesture Control" patent for it's new ION Educational Gaming System. 



Game Development SDK Brings Immersive WebCam-Based Games and Applications to Multiple Platforms

GestureTek's Momo™ software development kit for game developers, systems integrators and original equipment manufacturers brings the engaging dynamic of immersive, gesture-based interactivity to multiple platforms. Momo uses the camera on a display screen or device to track motion and objects such as faces or hands. Our computer vision APIs enable software developers to create interactive applications that can be deployed on platforms such as PCs, laptops and even mobile phones. Control the application by moving your head or some other object, with no special hardware required. It's the ultimate in touch-free control, making it possible to develop groundbreaking games that can respond to hand motions over menu items, or even track the position of the user's head.

Immersive, Gesture-Based Interactive Applications on Interactive Displays and Digital Signage

Wii-like head butting soccer game demo City flight simulator demo
Wii-like header
game demo
City flight simulator demo

Immersive, Gesture-Based Interactive Applications on Mobile Devices

To see more about Momo for mobile click [here]


GTek Motion-Control Engine Powers Touchless Game by Genki Mobile for Mobile Game Devices GTek Motion-Control Engine Powers Touchless Game by Genki Mobile for Mobile Game Devices
GestureTek Momo head tracking gesture control engine powers Mid-Fielder game on hand-held device GestureTek Momo head tracking gesture control engine powers Mid-Fielder game on hand-held device
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GestureTek technologies have international patent protection. U.S. patents include: 5,534,917 (Video Gesture Control Motion Detection);
7,058,204 (Multiple Camera Control System, Point to Control Base Patent); 7,421,093 (Multiple Camera Tracking System for Interfacing With an Application);
7,227,526 (Stereo Camera Control, 3D-Vision Image Control System); 7,379,563 (Two Handed Movement Tracker Tracking Bi-Manual Movements);
7,379,566 (Optical Flow-Based Tilt Sensor For Phone Tilt Control); 7,389,591 (Phone Tilt for Typing & Menus/Orientation-Sensitive Signal Output);
7,430,312 (Five Camera 3D Face Capture).

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